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3D Mini-Jetfight (Multi-Platform, Multi-Player) Review

Posted: 2003-07-25 00:00:00


Software Author

?

Software Author: ? OmniG Software
Product: 3D Mini-Jetfight (Multi-Platform, Multi-Player)
Requirements:

Pocket PC, StrongARM / XScale CPU, Pocket PC 2000/2002

Cost: $19.95
Reviewed By: Geoffrey Moehl
Rating:

My first airplane game was F-15 strike eagle from Micro Prose. Their were lots of static scenes, with little in the way of visual detail. Most of the flight time was looking for a brown square target on the land that I was supposed to bomb. Despite they limitations, the game had great replayability because it managed to keep the 'fun' packaged inside and outside the gaming environment.

Today's Pocket PCs are just beginning to show their gaming potential. As the processor keeps getting faster without taking a hit on the battery supply, we as users can expect more from game developers to take advantage of the hardware. 3D Mini-Jetfight does a great job of balancing graphics with playability, so both the legacy strongarm machines are able to play this title as well as the newer xscale crowd.

The selection of jets covers the best fighters on the market. Take a quick spin in a high tech piece of machinery without needing special security clearance. Since these are virtual planes, if you crash from trying to fly like some kind stunt person, its ok because there are more jets available.

As with any fancy flying through graphic intensive lands, the load times run longer than most games. I expect that the next bump in processing power will solve this problem, but for the meantime, be aware of this if you choose to select all the 'hires' options. The strange thing about this load time delay is that it does not affect actual game play. Even at the most detailed resolution, I was able to spin the plane around and chase the opponents with fury till I made myself nauseous from the quick display response.

Availability

3D Mini-Jetfight (Multi-Platform, Multi-Player) is available for $19.95